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Help, the game doesn't let me play story mode

You can try:

Restart computer

OR 

Restart your game 

OR 

Reinstall

Hello, I really like your game, it's very fun, but does it have a virus? What happens is that my antivirus tells me that the file has a virus. If you could answer me I would greatly appreciate it. successes 🤗

nope, my computer’s fine

Taking me back to Parappa, I love it!

I really interested what is this synth voices. Its kind of Vocaloids or something?

It is Vocaloid! So far I only know that Amy, Chris (Chris is Melodii) and Gumi is in here so far, idk if Cyber Diva (Jamtine) got replaced or not

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THIS IS SONIC AND KNUCKLES LOGO, YALL NOT SLICE

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the game is kind of just stuck on this part

same thing happened to me. I dont know how to fix it

Same here

parappa reference “I met a pup who was learning how to punch chop”.  master onion and parappa

Damn, I love this game! It feels like a combination of parappa, jetset, and hatintime in one rhythm game. I cannot believe the quality.

it won’t download for me, it keeps saying forbidden at 3% downloaded.

same here for me, but it hapenes at around 50 to 65 percent

1 GB!? Bet, I dont even have 10GB on my computer

i'm the kind of person who will ignore the warning at the start, using my keyboard anyways, and then finding out why i definitely shouldn't do that. (i still got STRAIGHT B's though!! i'm a keyboard MASTER)

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[BUG]

The UI does not support the size of my screen :( (1440x900

I found another bug where the camera goes under the map and is almost unplayable

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what do you think it's a demo

Demo or not, I'm sure people would appreciate the game NOT going under the map

the game feels unforgiving on PC

I found some stuff and theres also a problem with NS joy cons cuz in order to have buttons actually work correctly thats how I have to map them 
this is like the only way in game NS switches A to B to A and same with XY and it does it even when I have them set on steam correctly or not

I found a hew bugs.
1: after "Nami.WAV" game just freeze and buttons don't doing anything
2; i tried to fix first bug and delete all game data...And after I clicked "Story mode" VERY LOUD sounds appeared from nowhere . I rebooted the game and this bug is fixed
3: After leaving from Melodii house, windows with yes/no has not leaved.
(This screenshot for first bug)

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does this game have a virus?

no

don't think so

(1 edit)

this game unity not virus

Hi, so I was playing the game and everything was fine, but when playing Sidechain Fever the game just lags so bad. It's just with this level, even on the lowest graphic settings :c

(3 edits)

I'm playing the Windows version of this game, and already encountered some problems.

The Cancel button doesn't respond when I tried to exit the Option menu by pressing the indicated button (I did toggled On/Off the Windowed mode before trying to press the Cancel button. It might have something to do with that as the Cancel button still functions before changing that Mode). Also, I changed the Controller Layout by untoggled the Cancel button, choose another Controller Layout, and leaving it at that (the "Auto" button still toggled off.). When I wanted to change the Controller Layout again, the "Auto" button is still off but the controller options are greyed out (just like in the image).

After closing the game and reopening it, the Cancel button works again. I wondered why.

Other than that, this game is great!

Also, remapping the buttons causes the W, A, S, D, Up Arrow, Left Arrow, Down Arrow, and Up Arrow (the Select and Cancel button are also remapped, but they still works) to become unresponsive until the  button mapping was restored to their default setting.

I'm really enjoying the game so far. It could use a better tutorial though. It took me awhile to realize how free styling worked, and I still don't think I really get it cause I can't hit an S Rank, and watching someone else do it has not helped me figure out what the criteria is for a good or bad remix.

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I'M LOVING THIS NEW DEMO!!! But I have one issue which is with the anti aliasing effect, it makes the textures/sprites look kinda ugly (though its only a really minor issue)

Absolutely loved playing this! There's a small error though. I could be wrong with how I read the textbox, but for PS4 controllers when melodii uses their hoverboard the instructions say to hold X when its actually the Square. Just letting you know

i had a similar problem

I played the game and I love it. It gives very chill vibes and the vocal revamps are amazing!

The only problem is when i play this on my laptop after I finish the tutorial the camera sinks in to ground/floor. If you have any way to fix this, please let me know.

I really love the charm of this game! and the music slaps really well! love the mix up on the classic Parappa formula by having supports and the DJ parts, gives some extra depth! my main issue with the game is bugs.

I have a few screenshots but accidentally hitting both retry and continue on the result screen will completely bug the hell out of the game! not only will the stage just be broken, the pause menu and UI will just not work, also the story mode text is just there lol. Also I had to force shut down the game as trying to use any button wouldn't work on the "bugged" result screen! also moments I clipped through trees outside the map and fell through. Has to just reset the game

really sucks cause I love the style, music and gameplay even! just the game is heavily weighed down right now with bugs :( easy 7/10 for now

hope the final release will iron them out, cause this could be an amazing rhythm game to rival the big guys! truly a fun and charming game! 


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Hey, just wanted to say that theres a tiny glitch I've encountered on the quick groove menu where side chain fever has the Supastar Tennis title lol. Other than that this updates' been amazing! Keep up the groovy work! 

Small critique, some of the remade buttons look similar and I've mixed them up a few times (I am using XBOX buttons, this might be less of a problem with other layouts)

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yoo I think I found a bug that is still in the game from sage 2022. in grease poppin' you can pause right before the game over screen and the song continues playing. I might have to test this a little more..

I opened a song and instantly hit retry to be able to skip the intro, (stir & mix) and the vocals were kinda screwed up, it would be taking vocals from other parts of the song or from jamtine or just not play any at all.

but for me this doesn't take away anything from the Christmas update!

20/10

EDIT: I made a video of uncut bug finding, mainly first 4 minutes of actual bugs 

The songs are really cool, specially Stir & Mix, the art style is cool too, however, there are 3 bugs that are very annoying,

-when you don't move yourself in the free map at story mode, the camera just moves down, I don't know if this is due my own controller but seems odd

-After you finish Nami's rival challenge, the dialogue doesn't load, so you can't progress in the game, you can't move or even press pause, I reseted the game and even the computer but the bug stills there, so I can only play in quick groove mode

-I noticed that if you open the game, but minimize the game window, the game stills thinking you're playing it, so if you press the space bar or s key (i don't remember which one I pressed) the game recognizes the command, so you can play the game even with the window minimized, that is...annoying to be honest

So my review for the Sage Xmas 2023 demo is...6.8/10, a really cool game that is deeply affected by bugs

that nami bug happens to me to

The Nami bug happened to me as well

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Its way too laggy for my ASUS laptop. I would much rather have 2D backgrounds than 3D backgrounds. Even with simple graphics, its still too laggy

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It's not the 3d backgrounds that are the problem, it's the lack of optimization. 

yau

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#FIXTHEFALLINGCAMERA , a thread. SPREAD THE WORD

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they will, just give it time. The demo game out yesterday. I'm sure they know to fix the falling camera.

Seen dis pop up on the feed and played this game over again, new designs and better voice acting, A lot of changes that I love! I like the two new stages that LG added onto the game, They were a lil bit harder then the others but nonetheless fun

this is so cool

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THIS IS SO AWESOME I LUV IT

Guys, Christmas Sage Has... FINALLY RELEASED :DDDDDD

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if this game does not add easy mode to story mode by release, i am not buying the game. this game is harder than cuphead

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have you ever heard of the terms "lack of skill" and or "skill issue" that might just apply to you :0

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me waiting for a reply (impossible mode)

challenge ends here

NUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

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Amazing update, I personally really like the remasters. And with the old demos available I can go back to the old mixes and the older version of the first song. But...
I found a Bug. Make sure you don't have your headphones or speakers on.
If you clear all saved data in options then go to Quick Groove, it will BLAST you with One Terrible Scream. Destiny 2 style. I wonder if there's any code savvy people that could explain how those two interact.

Don't worry developer LJ, the audio bug goes away as soon as you leave the menu.

(2 edits) (+3)

I know there must be a lot of comments and feedback to consider, but I feel it is EXTREMELY urgent to get across, as someone that really really really REALLY likes and appreciates this project, that the introduction to this game for a new player is GOD AWFUL.

The fact there's no mention of Remixing and how Expression works, so one third of the scoring system that is entirely just not mentioned to the player is completely unacceptable. It is a CORE MECHANIC, you can't describe the game as "press the buttons in time" and have them find out there's a whole third of the game they're doing wrong. Even a person that plays rhythm games is completely hopeless to actually understand why they get a D rank on the very first stage after hitting every note correctly if they happen not to know about freestyling in Parappa. It's an entirely broken onboarding, they CAN'T figure it out.

That's before even mentioning that completely honestly, the first song is EXTREMELY DIFFICULT for the very first moment of gameplay a player gets. This is not a skill issue, think SINCERELY of a player that has never player a game like this, and now think of what the first song of this game is like. There's a good reason Parappa starts with just verses of one button. Playing these sequences is REALLY HARD ACTUALLY. As it stands, this game doesn't seem to have a difficulty curve at all which is REALLY BAD ACTUALLY.

It is tremendously disappointing to see this after waiting this long for a demo.

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for the second part of this comment i agree especially the first level is REALLY hard but for the first part of the comment, in the old demo they had an npc explain how remixing works and i assume so will the full game. as for the most resent demo if you read the itch page you would know about all the criteria the game ranks you by, it literally says "Expression - This will increase every time you gain points from remixing the suggested line" and if that's not "good info" then the Rhythm would probably let you know that you need to remix on Rhythm so you can get a better score :|

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Explaining on the itch page is good and all, but that doesn't replace explaining it within the game. A player shouldn't be expected to learn something from outside the game in order to know how to play it, that is not acceptable.
Along with that, this description of "remixing the suggested line" is actually STILL really vague and it doesn't get across well what that translates to in gameplay. What is "remixing" a line? That could mean a lot of things, and it's not an obvious conclusion for it to mean "make up notes that don't appear in the song", especially when the game trying to do that tends to sound bad unless you're already really good at making it sound good, and the game has already explicitly told you to play the notes that appear on the screen.

It's very strange they would remove that NPC, and it's really concerning to see them commit to doing that considering that while yes, having an NPC just describe textually what a mechanic is not good game design, just removing ALL explanations of the mechanic without replacing them is infinitely worse. I wish I could assume they will just put it back but I cannot imagine a reason for them to remove it to begin with.

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More proper in-game explanations for the mechanics are planned for the final game. For this version of the demo, everything in the hub world had to be completely remade, so as stated in the launch screen, not everything has been finished yet at this time. Sorry for the confusion.

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I appreciate addressing that, but I feel hugely compelled to highlight that teaching the game and getting the player to the skill you want them to have should be something far more prioritized than it is being right now, honestly even more so now knowing that there was an NPC that explained this and they were not the first one to be put back after the hub was remade. It is sincerely a very alarming mistake that this demo, which would be the first time of so many people playing this game through SAGE, seems to put this off almost entirely. At the very least I very strongly want to suggest a more thorough tutorial process, as someone that has seen fun games die by their onboarding. Ideally working more advanced aspects naturally through the experience past just the one single tutorial song is a good place to start.

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My camera going down into the bottom of the map can you fix this?

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